Saturday, February 12, 2011

Programming in Objective-C 2.0 LiveLessons Part II

Programming in Objective-C 2.0 LiveLessons
Part II: iPhone Programming and the Foundation Class
By Stephen G. Kochan

Programming in Objective-C 2.0 LiveLessons is the world’s first complete video training course on the basics of Objective-C, the programming language at the heart of Mac OS X and iPhone/iPad development.

Bestselling author and trainer Stephen G. Kochan provides the new programmer with a step-by-step, hands-on introduction to the Objective-C language and the fundamentals of object-oriented programming.

The course does not assume any previous programming experience and includes many detailed, practical examples of how to put Objective-C to use in everyday programming tasks for the Mac OS X and iPhone/iPad platforms.
Mac.

Part II: iPhone Programming and the Foundation Framework
1: Introduction to the Foundation Framework [00:08:31]
2: Numbers and Strings [00:37:24]
3: Collections [01:26:56]
4: Working with Files [00:52:07]
5: Memory Management [00:40:13]
6: Copying Objects [00:35:58]
7: Archiving Objects [00:27:38]
8: Introduction to iPhone/iPod Touch Programming [00:34:46]
9: Writing an iPhone Fraction Calculator [00:36:45]

Friday, February 11, 2011

Learning Objective-C iDeveloper TV

Learning Objective-C - Jiva DeVoe - iDeveloper TV

Objective-C is the language you have to use if you want to write fantastic apps for Mac OS and iOS. This soup-to-nuts course on Objective-C gives you the solid basis in Objective-C that you absolutely need for writing applications for these platforms. This course is designed to be the the perfect foundation for you to start from whether you're going to be coding on either Mac OS or iOS.

In this 13 hour video training course we start out with the absolute basics, introducing you to Xcode and how to compile an application, we then move on to basic C language constructs and types. We show you how to declare and use functions, procedures, and so on. Then we move on to Object Oriented Programming, and cover how OOP is implemented in Objective-C and how to use objects in your apps. We also cover memory management in depth so you can be sure to write apps that do the right thing when it comes to allocating and freeing memory. We even cover garbage collection as well, so you know how and when you can use GC in your apps.